BRIEFING
THE SCIENCE OF SPYING IS NO ORDINARY EXHIBITION
You have been recruited by the Spymaker organization as a trainee spy. As you work your way through the different activities and displays, be observant. Use your eyes and ears to collect clues and you can become part of your very own spy adventure.
Carry your Trainee Agent ID card (swipe card) with you at all times – you will need it to participate in some activities.
Enter the SPYMAKER TRAINING BASE to discover what skills spies need.
- Explore your own spy abilities and look for clues
- You can use the interactives in any order to test your bravery, powers of observation and code breaking skills
Next stop is the TECHNOLOGY CENTER where you will see how technology and gadgets can help or hinder spies.
- Investigate OSTECK in the supercomputer and uncover your mission
- Get your face biometrically scanned
You are then ready for your first MISSION. Can you save the day?
- Explore the mysterious activities at the OSTECK headquarters
- Then infiltrate the organization and track down a special code
Visit the FUTURE LAB to see what spying may look like 20 years from now.
- Which of the future products do you think will become reality?
- Input the code and complete your mission
Quick ESCAPE! Will you make it as a Spymaker agent?
- You are now a qualified agent, but some clues from other agents will help you escape undetected
- And don’t forget to answer our debrief question before you go
MISSION ACCOMPLISHED!
Proceed to RECRUITMENT »
The Science of Spying, an exhibition from
scienceof.com



